Monday, 10 May 2010

7.Looking back at your preliminary task, what do you feel you have learnt in the progression from it to the full product?

When we did our preliminary task I had very little knowledge on how to create a short film. Our shots were very basic and our editing consisted on cutting scenes, no special effects were used.

For our actual film we planned what we were going to do and how we were going to do it in a lot more depth. We analysed and researched films of the slasher/thriller genre. We looked at the locations used in these films, characters, shots used, and how they displayed their titles. We considered all these aspects in the the planning and story boarding of our film. When analysing films from similar genres to the film we were aiming to achieved we realised that very little of the plot is actually given away. It is common for these kind of films to create enigma. We considered this when storyboarding our film, and applied it to our title scene. It is not totally clear to as what is really going on in our title sequence, you can see that someone is being followed, however you do not know who by, this creates a sense of unknowing, making the viewer want to carry on watching the film to get an understanding of what is happening.

When it came to the actual filming we did not have the best camera to film with, therefore we were limited to the shots we could use, so we kept the shots simple. This didn't really create much of a problem as we planned on using simple shots as we wanted to film free hand, to give the 'Blair Witch Project' feel to our film.

By using simple shots we had to use different techniques during the editing to create the 'stalker' feel that we planned on creating. When editing our preliminary I did not know how to use iMovie. However by the end of our task i was able to create effects using iMovie, such as creating still shots from video footage and using techniques like the Ken Burns effect to make them look more like photos. I also learnt how to apply sound effects such as the camera noise, and backing tracks.

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